Team Members

Richard Barnwell

Founder and CEO

FOUNDER

As CEO, my job is to support our incredibly talented team in making games that our players love.

I’ve spent the last 10+ years in senior exec roles in the games industry, including at Europe’s largest game developer, Jagex, and at Gamestop plc subsidiary, Jolt Online. I’ve worked on world-leading MMOs, Social games and Mobile games, with total player numbers of 300million+ and lifetime revenues of $1billion+.

In DIGIT, I believe we have the team to go much bigger!

My favourite games:
– Goldeneye (Facility, License to Kill, Pistols)
– Command and Conquer
– Age of Empires
– Battlefield
– Enemy Territory: Castle Wolfenstein

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Dave McGovern

Founder and General Manager

FOUNDER

I have always had a passion for games. I feel very lucky to be able to work in this industry and with a team of such talented and equally passionate people. I try to ensure everyone in the studio works in a fun, hardworking and honest environment.

Everyone in DIGIT is constantly learning from each other – which is something I feel proud of helping to create and grow.

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Fergus Duggan

Founder and Art Director

FOUNDER

I am a constant work in progress. I’m not who I used to be, and every day is one day closer to what, who and where I want to be.

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Dominique Boutin

CTO

DEVELOPMENT

I've been CTO at DIGIT since 2013.

Previously, I was Director of Technology & Development at Bigpoint. I have over 16 years experience in game technology under my belt and have been in the games-as-a-service industry for over 6 years.

The DIGIT culture is very important to me – I believe in building agile, empowered and self-driven teams – and our aim is to create a great environment for success, with clear feedback systems, highly streamlined production pipelines and unbridled innovation.

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Sean Lawlor

CFO

BUSINESS

I'm an accountant with over 15 years extensive experience in both the MNC and start-up environments. I have built stand-alone finance teams from the ground up; managed cross-country teams; and set up two full-service, shared-service centres. I also hold a marketing degree and speak 2 foreign languages.

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Rosie Dignam

HR Generalist

BUSINESS

I've been part of the DIGIT team since early 2013. I am passionate about creating a culture and work environment that is comfortable, motivated, creative, stress-free and as fun as it can possibly be. Luckily, I am surrounded by the most fantastic team, who make it a pleasure to come in to the studio everyday.

If I am not in work or the gym you can usually find me at a festival, gig or cultural event, the more obscure the better :)

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Naoise Morrin

Recruiter

BUSINESS

Essentially I am a professional match maker. I love meeting candidates from around the world, and it's even better when they get the job. Working in DIGIT, you sometimes forget this is your job, it's such a fun, relaxed and supportive environment.

In case you're wondering; my name is pronounced 'Neesha' ;)

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Anja Sisirak

Office Manager

BUSINESS

I have a background in the hospitality industry and had been looking for a new challenge. I was delighted to become part of the insanely talented and fun team here at DIGIT, learning something new everyday.

Part of my job is being the sweets & treats safe keeper (tougher job than you think), you would not believe the power that holds!

Outside of DIGIT, I love fitness, movies and anything chocolate.

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Grace Byrne

Finance Assistant

BUSINESS

After working as a Senior Financial Reporting Accountant for too many years, I was in need of a new challenge! When on the hunt for my next step, I came across the job at DIGIT. Having done Computer science in my primary degree, a techie company totally interested me!

DIGIT has opened my eyes to gaming and lots more good stuff, looking forward to the Company’s future! :)

Om Tandon

Director of UI/UX

CREATIVE

For me, UX is not just about screen and interfaces, it’s about crafting experiences from offline to online realm. I have had the opportunity to work on massively successful and commercial hit games for world leading IPs, including: Disney’s CARS, Fox’s Ice Age, Marvel’s Spiderman, Hasbro’s My Little Pony, Wizard of OZ & Dungeon Lords, to name a few.

Having globe trotted from the US to New Zealand, I have worked with some insanely talented people across the world and currently take pride in building and taking DIGIT to greater heights working alongside some of the best game devs in the world.

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Jonathan Lynch

Lead UI Developer

CREATIVE

I am a UI/UX Designer with 5+ years experience in the Irish games industry. I’m really focused on making every title as engaging and visually impressive as possible. I’ve always wanted to make games, they really have been a big part of my life.

As one of the first hires in DIGIT I’ve seen the team (and the titles) grow in a way that should make for some exciting times ahead.

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Diogo Alves

Senior UX Designer

CREATIVE

I’ve been playing games ever since I can remember who I am. The first video game I ever played might have been ‘Prince of Persia’ in a DOS system (even had those big ass floppy disks, the ones they use to store the nuclear codes). I remember the first console I got — a NES with the inbuilt game Alex Kid. After that it was ON, got me a SNES then a MasterSystem, Megadrive, Playstation... gosh those were fun times. I even remember playing all through the night, with all my family, that “Super Mario World”.

Well, meanwhile I’ve grown up a bit, not to much, and I still find the time to play, learn and work in one of the most amazing industries there is.

Oh yes, before I forget, I’m a UX/UI Designer at DIGIT and I’m loving it.

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Thiago Rocha

UI/UX Designer

CREATIVE

After over 6 years developing casual mobile games, in 2016 I joined DIGIT's UI team to work on more hardcore and complex titles.

It's been an amazing challenge and great 'craic'.

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Ian Kavanagh

UI Technical Artist

CREATIVE

Working in the games industry has always been a dream of mine ever since I started to play games. A few months ago I took a chance, I dropped out of college and applied for an internship with DIGIT... In the time that I have been here, I have learned so much about the industry and become more comfortable with myself. Continuous growth in skills and knowledge is key to the games industry and DIGIT is the best place to learn and obtain new skills on a daily basis. Working with some of the best guys in the industry.

The game we are currently working on will be my first AAA title and I can’t wait to see what the future at DIGIT has in store.

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Tanya Byrne

UI Technical Artist

CREATIVE

After a bout of being down on my luck I took a couple of college courses that (one unwittingly and one deliberately) ended up steering me down a path that made working in a game company a no-brainer for me. So, summer past, I decided to take a chance on DIGIT and fire them off an application... and now I’m here adding UI elements to games and pushing the bounds of what I know; and enjoying myself while doing it.

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James O'Toole

Junior UI Technical Artist

CREATIVE

Being raised by a pack of wild Sega Megadrives in the Mushroom Kingdom started me off the industry when I was a child. In reality, I've been in the games industry for a couple of years working as a freelance Technical Artist. My journey began after several years working in Construction when I decided to swap my hammer for a mouse and enrolled in college. 6 years later I found myself at DIGIT , learning, working, being creative, having fun and loving it.

Philip Dunne

Lead 3D Artist

CREATIVE

After 20 years working in the games industry in the UK, I was delighted to find a great games company that matched my professional ambition right here in my hometown — in the vibrant city of Dublin. DIGIT has a fantastic attitude towards developing games, focused on making game development fun and inclusive for the whole team.

The talented team have an infectious enthusiasm for pushing the boundaries of what’s possible to achieve.

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Sergey Glivich

Senior 3D Artist

CREATIVE

I've been part of the DIGIT team since 2017. I have been in game industry for quiet a while and I can definitely say that DIGIT is one of the nicest places I've ever worked in. The team here definitely know how to generate a good cultural environment and make great games!

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Kylie Van de Putte

3D Artist

CREATIVE

Imagination is the only weapon in the war against reality.

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Dylan Cheung

Concept Artist

CREATIVE

I had been working as a freelance concept artist for DIGIT since July 2015 and finally, in June 2016, I relocated from Hong Kong to Dublin, to join an amazing team which is full of passion and talent.

Being a concept artist, providing visual solutions to problems, is my dream job and being part of the DIGIT art team continues to raise my expectations as an artist as well as making me a better thinker.

Outside of work, I love to travel and explore the world. I’m also continuously learning and drawing to enhance my skill sets and understanding. My journey as a concept artist has just began!

Mason Cheung

Concept Artist

CREATIVE

Being a concept artist in the game industry has always been my dream job. I started working freelance with DIGIT in July 2015 and have been fortunate to work full time with the team in Dublin since June 2016.

I love to explore ideas and solve design problems. The team is full of talent and I really enjoy seeing how people work and they always inspire me so much, it gives me lots of motivation to deliver my best work for the team.

In my spare time, I continue my passion for learning and drawing — they have been a big part of my life. Finding good food and travel are also my favourite activities and I can’t wait to explore Ireland and the rest of Europe!

Jobe Lloyd

Client Tech Director

DEVELOPMENT

As a ten-year veteran of the video game industry, I have had the pleasure of working on a number of amazing titles. From League of Legends to Racing Rivals, I have lead teams to many successful game launches. I also have several super powers, including the ability to turn invisible when no one is looking and the ability to telepathically communicate with fruits and vegetables.

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David Chester

Lead Game Client Developer

DEVELOPMENT

I've been at DIGIT for almost 5 years now, and in the industry for over 10. I love solving complex problems, and working with others in the team to collaborate in finding the best solution. One of the best things about working at DIGIT is the way that a conversation over lunch can segue from linguistics, through psychology into random geek trivia. Every day I learn something new from people here!

Outside of the job, I love playing badminton, pool and board games.

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Stijn Bouchier

Lead Game Client Developer

DEVELOPMENT

I’m really bad at describing myself, apart from, I’m Belgian and my name is difficult to pronounce.

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Bulut Karakaya

Lead Game Client Developer

DEVELOPMENT

I’ve been playing games since I was 2 and making them for a living for last 7 years, I was studying for my Masters in Entertainment Technologies (fancy way of saying Game Development) at CMU before that. I’ve worked with several startups and had a couple of my own but now in DIGIT I’m enjoying working with a big team of game development veterans.

In the summer days here in Ireland I can be found in a park nearby juggling, reading or just lying on the grass staring at the clouds. Other days are for board games or for drinking rakı.

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Daniele Cariola

Senior Game Client Developer

DEVELOPMENT

I solve problems. I’m especially good at finding the right tool for the job, even if that means building my own. Nevertheless I'm a Unity developer since it's very first version and I love digging into its architecture to get the most out of it.

I’m constantly learning, often from my own mistakes, but that’s the story of my life: continuous growth, and DIGIT is the right place for it.

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Jace Guzman

Senior Game Client Developer

DEVELOPMENT

I was born and raised in Texas and ever since college, I have been traveling around the world. From Virginia, to California, to Nevada, to Germany and now Ireland. I very much enjoy meeting new people and experiencing the differences in culture of the many different cultures.

DIGIT is a shining example of "Work Hard, Play Hard". The people here know how to keep it light, have some fun, and still get a ton of work done. I'm very much excited for the future and seeing what we can achieve!

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Christian Schinkoethe

Senior Game Client Developer

DEVELOPMENT

I’ve worked on a number of popular games like Bejeweled and Plants vs Zombies and co-founded my own games company.

It’s great to be part of such a talented team at DIGIT now.

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Simon McDonnell

Game Client Developer

DEVELOPMENT

After making Moshi Monsters Village in Scotland and FreeRacing in Dublin, I moved to DIGIT and its exciting new project. With it's experienced team, DIGIT is the perfect place for someone like me, who loves overcoming interesting programming challenges and learning new things.

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Ben Keenan

Game Client Developer

DEVELOPMENT

Engineering fun experiences and solving complex problems are my favourite parts of game development. Well, that and lunch.

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David Reilly

Game Client Developer

DEVELOPMENT

I have previously worked on multiple mobile F2P games, ranging from maintaining/updating existing games to developing new games from scratch. I really enjoy working on gameplay mechanics and working with this great team, where you learn new stuff every day.

Outside of work, I’m a big gamer (Overwatch is my current addiction), an LFC fan (this is our year) and enjoy training for and running 5-10k races.

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Eoin O'Grady

Lead Game Client Engineer

DEVELOPMENT

I have over 9 years experience in the Game Industry in the UK, it is great to be back in Ireland working with DIGIT on a very exciting project!

Viktor Zatorskyi

Senior Tech Artist/Graphics Programmer

DEVELOPMENT

I've always been looking for the most complicated task during my programming career, and finally, I've realised that graphics is my real passion.

I’m glad to be a part of such a professional team at DIGIT, It’s amazing to have an opportunity to create AAA game in such a cosy environment.

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Philip Cass

Unity Pipeline & Tools Developer

DEVELOPMENT

I’ve been with DIGIT for over 3 years and I’m a backend programmer by trade but have gotten to work on every part of DIGIT that has code involved!

My passions are games and creating games. I’m active in the Dublin indie scene and have a love for good beer and food! I’m a huge fan of giantbomb.co, love CIV, CS:GO and retro games.

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Jon Lawrence

Director of Production

PRODUCTION

I have worked in games since 1998, and previously worked for Electronic Arts, Criterion, Microsoft and Natural Motion. As Director of Production my job is to make sure that we have clear direction for what we as a team are building and how we are going to get it done, giving visibility on our roadmap, building out long term plans and ensuring we have processes in place that give the team the freedom and space to succeed.

I love working in a fast paced environment and I want to be part of a culture where the team cares passionately for what they are making and are always pushing for quality in the software, which is why I joined DIGIT.

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Bjarne Rene

Senior Producer

PRODUCTION

My background is in Game Production as a Programmer, Producer, Development Director I am very excited to be working on such a phenomenal IP.

Paul Fitzsimons

Technical Producer

PRODUCTION

I've worked in DIGIT since the beginning of 2017 I've wanted to work in gaming since the first time I played Mario on the NES. It took me a while to get here, along the way I've worked in Hedge Funds, Fintech, Online Betting, Logistics and Mobile Travel Apps.

It's a pleasure getting to work with such talented people every day

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Adam Beck

Associate Producer

PRODUCTION

I am a proud Geordie and massive gamer. I have been fortunate enough to work in the games industry for a while now and I have held positions across QA and project management. We have a great team here in DIGIT and it's a pleasure to come to work everyday, and "If my calculations are correct when this baby gets up to 88 miles per hour, your going to see some serious sh...!"

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Kevin Bergin

Director of Product

PRODUCTION

I am a server side developer with experience in enterprise development as well as start ups working exclusively on mobile. Having built and released a couple of games on my own I decided to pursue my passion for making games professionally and found DIGIT.

Now leading the game server team, my focus is on designing and building scalable and maintainable systems that can handle extreme load.

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Colm Gallagher

QA Lead

PRODUCTION

For the last 12 years I have been following my dream of working in the games industry and have recently joined DIGIT. I'm loving the creative drive and fun atmosphere of the company and hope to make great games that push the boundaries of players expectations.

When not involved in making games I'm usually playing them at home and often baking some cakes for my team!

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Billy Patton

Senior QA Tester

PRODUCTION

I am a young suburban professional living out my dream of being some guy who plays games for a living. I started at DIGIT as a graduate intern and am now in a senior position, I want to continue at this velocity and one day be super rich.

Other high points of my career include getting 100% in Vice City and finishing a close second in a burrito eating contest.

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Stefan Jönsson

Senior QA Tester

PRODUCTION

I joined DIGIT as a QA tester with the goal of breaking every part of the game put in front of me, so that players don't have to.

Now with the cheese out of the way, as the top Swede in the office I feel that it is my duty to assist in all IKEA product pronunciation needs but also to spread the concept of FIKA to everyone whenever I can.

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Niall McGrory

Senior QA Tester

PRODUCTION

I've worked in the games industry for a while now and love all aspects of the QA process. I get to work with some extremely talented people everyday and I love every minute of it.

Outside of working and playing games I'm an avid football fan and spend my time wondering is this finally the year Arsenal won't disappoint me.

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Vikki Ruttle

Feature Owner

PRODUCTION

My background within games began in the retail sector before being accepted into a BA in Game Design. In college, I created several short Unity games and was exposed to multiple disciplines inside the game development industry which led me to an internship in QA. Just as I finished my internship, an opportunity presented itself from DIGIT for a QA Tester. I jumped at it and haven't looked back since! Recently I have been promoted to Feature Owner and have loved the challenge. Hands down the best work environment I have ever been a part of. The team are fantastic and the job is engaging, I absolutely love it here.

Fun fact: I am the resident space pirate here @ DIGIT.

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Thais Fabregat

QA Tester

PRODUCTION

I am very happy and lucky to be a part of the DIGIT team. I first started playing video games when I was 7 and my parents presented myself and my brothers with our first console, a SEGA Mega Drive. Since then, I have become passionate about games and my favourite game is Final Fantasy.

It is a great pleasure to have the opportunity to work within the games industry alongside such fun and talented people.

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Alannah Mernagh

QA Tester

PRODUCTION

I've recently joined DIGIT and most importantly the QA team. An exciting aspect of QA is testing and playing games that are not yet accessible to the public. I am so fortunate to be part of the team that makes sure that quality is at the highest standard before reaching the players.

I’ve been drawn to the gaming industry since a young age, all started with the original gameboy, continuing over to the Sega then to Playstation. I’m a big fan of RPGs, something with great gameplay and storyline.

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Felix Schmietainski

Senior Game Designer

DESIGN

10 years ago, I started out as a Freelancer in the browser game market with a background in Art and Marketing. Before DIGIT, I worked at Ubisoft on IPs like Panzer General and Assassins Creed.

As a Systems and Economy Designer I help designing and balancing core game mechanics and write tools that allow us to simulate and change bulks of balancing data easily. My focus lies on designing adaptive systems that allow small teams to have a great impact.

It's a pleasure to be part of such an experienced and passionate team and I am very much looking forward to our upcoming release.

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Brian Lelas

Game Designer

DESIGN

I have been with DIGIT since 2012, initially as part of the QA Team, now as a Game Designer. I create the narrative for new games at DIGIT by producing written content to match the systems that I've helped to design. Doing this job combines my two passions in life, writing and games, so I feel extremely lucky to be making a living out of what I love. I'm also an obsessive board game enthusiast, so I can often be found with stacks of games and getting groups together to have some fun. I learn new things every day in this environment and work with an extremely talented team.

In my spare time, I write fiction, some of which is available to buy. I'm also pretty active in sports like football and karting.

Most importantly, I once defeated Billy Patton in a burrito eating contest.

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Amaury Français

Junior Game Designer

DESIGN

I got my very first real job here at DIGIT after finishing my Game Design studies in Lyon, France and it sure is a blast to work here.

I'm mostly spending my time swimming in endless spreadsheets or sometimes even in swimming pools, and playing a lot of board and card games. If I'm not balancing or designing stuff, that means that I'm either playing, cooking stuff or sleeping, that's life for me!

Kivilcim Celik

Junior Game Designer

DESIGN

I enjoy making games almost as much as I enjoy playing them. Born and raised in Turkey, I’ve worked in both Turkey and Ireland doing practically everything from marketing to design to development to QA in the Games Industry.

I’m thrilled to work for DIGIT and hope to one day make a game I would’ve loved as a kid.

Artur Stawiarski

Lead Web Systems Developer

PLATFORM

I’m an enthusiastic full stack architect with over 10 years of hands on development and operations experience. I’ve led the efforts in building platforms for massively multiplayer online games, intranets, e-learning and booking systems in high availability and high performance environments.

Leading the Platform Team at DIGIT gives me unique problems to solve and the opportunity to learn from the best people in the industry. It’s also super fun!

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David Donoghue

LiveOps Systems Developer / Designer

PLATFORM

I have been at DIGIT since the very beginning and have been focussed primarily on designing and developing creative data-driven websites and applications. I have a personal interest in learning about and creating whatever I can using audio-visual and music technologies.

When not in the office you will probably find me writing, playing guitar or producing music.

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Stephen McGuinness

Senior Web Systems Developer

PLATFORM

I have been a full stack developer 15 years, in a career spanning recruitment, educational, financial and hospitality sectors, with a focus on open source technologies. I have been with DIGIT since July 2015, working on the cutting edge of high performance, scalable, game platform systems and I'm loving it!

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Artur Mesjasz

Senior Web Systems Developer

PLATFORM

Why programming? To automate everything possible and make computers work for us, not other way around.

Away from the binary world, I spend my time playing with analogue electronics, music and LEGO.

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Sebastian Maj

Senior Dev Ops

PLATFORM

Veteran sysadmin, strongly influenced by DevOps culture. Customer obsessed, preaches how to utilize cloud to deliver content faster and smoother. Main principle: try fast, fail fast - tiny errors are easy to fix!

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Robert Lawson

Data Engineer

PLATFORM

I handle all things data for DIGIT. I love building tools and have demo’d at DEFCON, which I attend most years (look for me at Hacker Jeopardy).

I joined DIGIT after hearing what a great place it is from a friend (and now colleague), and I’m glad I did!

Coming to DIGIT also meant leaving California for Ireland and, while my homeland has many great qualities, I love the people and lifestyle here — a quiet pint in a pub with a fire and a dog is about the best way to spend an evening. Dublin, much to my happy surprise, makes a pretty good burrito too!

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Jan van der Kamp

Test Automation Engineer

DEVELOPMENT

I joined DIGIT in June 2016 as Test Automation Engineer and am excited to see what comes next for such a talented team.

Previous to DIGIT, I worked in F2P mobile game development for 5 years, mainly focusing on front end gameplay programming and shipping several titles along the way. What I enjoy most is learning and exploring new technologies while solving challenging problems.

Outside of work I enjoy (in no particular order!) food, games, music, and travel.

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Artiom Lunev

Senior Game Server Developer

DEVELOPMENT

I am a man of mystery and power, whose power is exceeded only by his mystery.

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Aidan O'Flannagain

Game Server Developer

DEVELOPMENT

I have a background in research astrophysics, working with the solar physics group at Trinity College Dublin. After acquiring a PhD in 2015, I was hit with a sense of freedom that pushed me to pursue the career I really wanted – making games.

Luckily, DIGIT picked up on my relentless enthusiasm and hired me on as a server developer in January 2016.

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David Lynam

Game Server Developer

DEVELOPMENT

I am a game server developer with experience in network engineering and system administration. I have various interests, such as music (metal and EDM), science, free software and the Irish language. One fascinating fact is that I’m not very good at writing about myself.

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Vasily Katraev

Senior Game Server Developer

DEVELOPMENT

I have been working in Software Development for more than 7 years now and was lucky to work in areas with really different challenges and technologies - Site Reliability Engineering, High Frequency Trading, Big data in a number of companies (including Deutsche Bank and Microsoft). I like to disassemble complex systems, improve them and build them back. Sometimes things don't work after, that is why I also like auto tests and version control systems.

From my first day here I really liked DIGIT's culture and people, they are professionals who really love what they are doing. And I am making good games for a living - what could be cooler?

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